π Natives
6,701 total
GET_VEHICLE_DOOR_LOCK_STATUS
VEHICLE
0x25BC98A5β¦
GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS
VEHICLE
0xCA4AC3EAβ¦
IS_VEHICLE_DOOR_DAMAGED
VEHICLE
0xB8E181E5β¦
SET_DOOR_ALLOWED_TO_BE_BROKEN_OFF
VEHICLE
0x2FA133A4β¦
IS_VEHICLE_BUMPER_BOUNCING
VEHICLE
0x27B92677β¦
IS_VEHICLE_BUMPER_BROKEN_OFF
VEHICLE
0x468056A6β¦
IS_COP_VEHICLE_IN_AREA_3D
VEHICLE
0x7EEF65D5β¦
IS_VEHICLE_ON_ALL_WHEELS
VEHICLE
0xB104CD1Bβ¦
GET_VEHICLE_MODEL_VALUE
VEHICLE
0x5873C14Aβ¦
GET_VEHICLE_LAYOUT_HASH
VEHICLE
0x28D37D4Fβ¦
GET_IN_VEHICLE_CLIPSET_HASH_FOR_SEAT
VEHICLE
0xA01BC64Dβ¦
SET_RENDER_TRAIN_AS_DERAILED
VEHICLE
0x317B11A3β¦
SET_VEHICLE_EXTRA_COLOURS
VEHICLE
0x2036F561β¦
GET_VEHICLE_EXTRA_COLOURS
VEHICLE
0x3BC42459β¦
SET_VEHICLE_EXTRA_COLOUR_5
VEHICLE
0xF40DD601β¦
GET_VEHICLE_EXTRA_COLOUR_5
VEHICLE
0x7D1464D4β¦
SET_VEHICLE_EXTRA_COLOUR_6
VEHICLE
0x6089CDF6β¦
GET_VEHICLE_EXTRA_COLOUR_6
VEHICLE
0xB7635E80β¦
STOP_ALL_GARAGE_ACTIVITY
VEHICLE
0x0F87E938β¦
SET_VEHICLE_FIXED
VEHICLE
0x115722B1β¦
SET_VEHICLE_DEFORMATION_FIXED
VEHICLE
0x953DA1E1β¦
SET_VEHICLE_CAN_ENGINE_MISSFIRE
VEHICLE
0x206BC5DCβ¦
SET_VEHICLE_CAN_LEAK_OIL
VEHICLE
0x51BB2D88β¦
SET_VEHICLE_CAN_LEAK_PETROL
VEHICLE
0x19254724β¦
SET_DISABLE_VEHICLE_PETROL_TANK_FIRES
VEHICLE
0x465BF26Aβ¦
SET_DISABLE_VEHICLE_PETROL_TANK_DAMAGE
VEHICLE
0x37C8252Aβ¦
SET_DISABLE_VEHICLE_ENGINE_FIRES
VEHICLE
0x91A0BD63β¦
SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE
VEHICLE
0xC50CE861β¦
SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE
VEHICLE
0x6EBFB22Dβ¦
SET_DISABLE_PRETEND_OCCUPANTS
VEHICLE
0x25367DE4β¦
REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA
VEHICLE
0x46A1E1A2β¦
SET_VEHICLE_STEER_BIAS
VEHICLE
0x42A8EC77β¦
IS_VEHICLE_EXTRA_TURNED_ON
VEHICLE
0xD2E6822Dβ¦
SET_VEHICLE_EXTRA
VEHICLE
0x7EE3A3C5β¦
DOES_EXTRA_EXIST
VEHICLE
0x1262D557β¦
IS_EXTRA_BROKEN_OFF
VEHICLE
0x534E36D4β¦
SET_CONVERTIBLE_ROOF
VEHICLE
0xF39C4F53β¦
LOWER_CONVERTIBLE_ROOF
VEHICLE
0xDED51F70β¦
RAISE_CONVERTIBLE_ROOF
VEHICLE
0x8F5FB35Dβ¦
GET_CONVERTIBLE_ROOF_STATE
VEHICLE
0xF8C39792β¦
IS_VEHICLE_A_CONVERTIBLE
VEHICLE
0x52F357A3β¦
TRANSFORM_TO_SUBMARINE
VEHICLE
0xBE4C854Fβ¦
TRANSFORM_TO_CAR
VEHICLE
0x2A69FFD1β¦
IS_VEHICLE_IN_SUBMARINE_MODE
VEHICLE
0xA77DC70Bβ¦
IS_VEHICLE_STOPPED_AT_TRAFFIC_LIGHTS
VEHICLE
0x2959F696β¦
SET_VEHICLE_DAMAGE
VEHICLE
0xA1DD317Eβ¦
SET_VEHICLE_OCCUPANTS_TAKE_EXPLOSIVE_DAMAGE
VEHICLE
0x35BB21DEβ¦
GET_VEHICLE_ENGINE_HEALTH
VEHICLE
0xC45D23BAβ¦
SET_VEHICLE_ENGINE_HEALTH
VEHICLE
0x45F6D8EEβ¦
SET_PLANE_ENGINE_HEALTH
VEHICLE
0x2A86A047β¦
VEHICLE
GET_VEHICLE_DOOR_LOCK_STATUS
VEHICLE::GET_VEHICLE_DOOR_LOCK_STATUS(Vehicle vehicle)
0x25BC98A59C2EA962 π
π Parameters
1
Vehicle
vehicle
(integer)
β©οΈ Return Value
int
β Integer (number)
π¬ Comment
βΉοΈ Metadata
Build:
323
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
VEHICLE::GET_VEHICLE_DOOR_LOCK_STATUS(Vehicle vehicle)
None = 0,
Unlocked = 1,
Locked = 2,
LockedForPlayer = 3,
StickPlayerInside = 4, -- Doesn't allow players to exit the vehicle with the exit vehicle key.
CanBeBrokenInto = 7, -- Can be broken into the car. If the glass is broken, the value will be set to 1
CanBeBrokenIntoPersist = 8, -- Can be broken into persist
CannotBeTriedToEnter = 10, -- Cannot be tried to enter (Nothing happens when you press the vehicle enter key).
}