6,701 Natives
45 Namespaces
6,701 Results
πŸ”
πŸ“‹ Natives 6,701 total
GET_VEHICLE_DOOR_LOCK_STATUS VEHICLE 0x25BC98A5…
GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS VEHICLE 0xCA4AC3EA…
IS_VEHICLE_DOOR_DAMAGED VEHICLE 0xB8E181E5…
SET_DOOR_ALLOWED_TO_BE_BROKEN_OFF VEHICLE 0x2FA133A4…
IS_VEHICLE_BUMPER_BOUNCING VEHICLE 0x27B92677…
IS_VEHICLE_BUMPER_BROKEN_OFF VEHICLE 0x468056A6…
IS_COP_VEHICLE_IN_AREA_3D VEHICLE 0x7EEF65D5…
IS_VEHICLE_ON_ALL_WHEELS VEHICLE 0xB104CD1B…
GET_VEHICLE_MODEL_VALUE VEHICLE 0x5873C14A…
GET_VEHICLE_LAYOUT_HASH VEHICLE 0x28D37D4F…
GET_IN_VEHICLE_CLIPSET_HASH_FOR_SEAT VEHICLE 0xA01BC64D…
SET_RENDER_TRAIN_AS_DERAILED VEHICLE 0x317B11A3…
SET_VEHICLE_EXTRA_COLOURS VEHICLE 0x2036F561…
GET_VEHICLE_EXTRA_COLOURS VEHICLE 0x3BC42459…
SET_VEHICLE_EXTRA_COLOUR_5 VEHICLE 0xF40DD601…
GET_VEHICLE_EXTRA_COLOUR_5 VEHICLE 0x7D1464D4…
SET_VEHICLE_EXTRA_COLOUR_6 VEHICLE 0x6089CDF6…
GET_VEHICLE_EXTRA_COLOUR_6 VEHICLE 0xB7635E80…
STOP_ALL_GARAGE_ACTIVITY VEHICLE 0x0F87E938…
SET_VEHICLE_FIXED VEHICLE 0x115722B1…
SET_VEHICLE_DEFORMATION_FIXED VEHICLE 0x953DA1E1…
SET_VEHICLE_CAN_ENGINE_MISSFIRE VEHICLE 0x206BC5DC…
SET_VEHICLE_CAN_LEAK_OIL VEHICLE 0x51BB2D88…
SET_VEHICLE_CAN_LEAK_PETROL VEHICLE 0x19254724…
SET_DISABLE_VEHICLE_PETROL_TANK_FIRES VEHICLE 0x465BF26A…
SET_DISABLE_VEHICLE_PETROL_TANK_DAMAGE VEHICLE 0x37C8252A…
SET_DISABLE_VEHICLE_ENGINE_FIRES VEHICLE 0x91A0BD63…
SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE VEHICLE 0xC50CE861…
SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE VEHICLE 0x6EBFB22D…
SET_DISABLE_PRETEND_OCCUPANTS VEHICLE 0x25367DE4…
REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA VEHICLE 0x46A1E1A2…
SET_VEHICLE_STEER_BIAS VEHICLE 0x42A8EC77…
IS_VEHICLE_EXTRA_TURNED_ON VEHICLE 0xD2E6822D…
SET_VEHICLE_EXTRA VEHICLE 0x7EE3A3C5…
DOES_EXTRA_EXIST VEHICLE 0x1262D557…
IS_EXTRA_BROKEN_OFF VEHICLE 0x534E36D4…
SET_CONVERTIBLE_ROOF VEHICLE 0xF39C4F53…
LOWER_CONVERTIBLE_ROOF VEHICLE 0xDED51F70…
RAISE_CONVERTIBLE_ROOF VEHICLE 0x8F5FB35D…
GET_CONVERTIBLE_ROOF_STATE VEHICLE 0xF8C39792…
IS_VEHICLE_A_CONVERTIBLE VEHICLE 0x52F357A3…
TRANSFORM_TO_SUBMARINE VEHICLE 0xBE4C854F…
TRANSFORM_TO_CAR VEHICLE 0x2A69FFD1…
IS_VEHICLE_IN_SUBMARINE_MODE VEHICLE 0xA77DC70B…
IS_VEHICLE_STOPPED_AT_TRAFFIC_LIGHTS VEHICLE 0x2959F696…
SET_VEHICLE_DAMAGE VEHICLE 0xA1DD317E…
SET_VEHICLE_OCCUPANTS_TAKE_EXPLOSIVE_DAMAGE VEHICLE 0x35BB21DE…
GET_VEHICLE_ENGINE_HEALTH VEHICLE 0xC45D23BA…
SET_VEHICLE_ENGINE_HEALTH VEHICLE 0x45F6D8EE…
SET_PLANE_ENGINE_HEALTH VEHICLE 0x2A86A047…
VEHICLE
GET_VEHICLE_DOOR_LOCK_STATUS
VEHICLE::GET_VEHICLE_DOOR_LOCK_STATUS(Vehicle vehicle)
0x25BC98A59C2EA962 πŸ“‹
πŸ“ Parameters 1
Quick Fill: πŸ’‘ Leave empty to use type-hinted values
Vehicle vehicle
(integer)
↩️ Return Value
int β€” Integer (number)
πŸ’¬ Comment
enum VehicleLockStatus = {
None = 0,
Unlocked = 1,
Locked = 2,
LockedForPlayer = 3,
StickPlayerInside = 4, -- Doesn't allow players to exit the vehicle with the exit vehicle key.
CanBeBrokenInto = 7, -- Can be broken into the car. If the glass is broken, the value will be set to 1
CanBeBrokenIntoPersist = 8, -- Can be broken into persist
CannotBeTriedToEnter = 10, -- Cannot be tried to enter (Nothing happens when you press the vehicle enter key).
}
ℹ️ Metadata
Build: 323

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VEHICLE::GET_VEHICLE_DOOR_LOCK_STATUS(Vehicle vehicle)