📋 Natives
6,701 total
GIVE_LOADOUT_TO_PED
WEAPON
0x68F8BE6A…
SET_PED_WEAPON_TINT_INDEX
WEAPON
0x50969B9B…
GET_PED_WEAPON_TINT_INDEX
WEAPON
0x2B9EEDC0…
SET_WEAPON_OBJECT_TINT_INDEX
WEAPON
0xF8275890…
GET_WEAPON_OBJECT_TINT_INDEX
WEAPON
0xCD183314…
GET_WEAPON_TINT_COUNT
WEAPON
0x5DCF6C5C…
SET_PED_WEAPON_COMPONENT_TINT_INDEX
WEAPON
0x9FE56338…
GET_PED_WEAPON_COMPONENT_TINT_INDEX
WEAPON
0xF0A60040…
SET_WEAPON_OBJECT_COMPONENT_TINT_INDEX
WEAPON
0x5DA825A8…
GET_WEAPON_OBJECT_COMPONENT_TINT_INDEX
WEAPON
0xB3EA4FEA…
GET_PED_WEAPON_CAMO_INDEX
WEAPON
0xA2C9AC24…
SET_WEAPON_OBJECT_CAMO_INDEX
WEAPON
0x977CA989…
GET_WEAPON_HUD_STATS
WEAPON
0xD92C739E…
GET_WEAPON_COMPONENT_HUD_STATS
WEAPON
0xB3CAF387…
GET_WEAPON_DAMAGE
WEAPON
0x3133B907…
GET_WEAPON_CLIP_SIZE
WEAPON
0x583BE370…
GET_WEAPON_TIME_BETWEEN_SHOTS
WEAPON
0x065D2AAC…
SET_PED_CHANCE_OF_FIRING_BLANKS
WEAPON
0x83786272…
SET_PED_SHOOT_ORDNANCE_WEAPON
WEAPON
0xB4C8D77C…
REQUEST_WEAPON_HIGH_DETAIL_MODEL
WEAPON
0x48164DBB…
_SET_WEAPON_PED_DAMAGE_MODIFIER
WEAPON
0x10919227…
SET_WEAPON_DAMAGE_MODIFIER
WEAPON
0x4757F00B…
SET_WEAPON_AOE_MODIFIER
WEAPON
0x4AE5AC8B…
SET_WEAPON_EFFECT_DURATION_MODIFIER
WEAPON
0xE6D2CEDD…
IS_PED_CURRENT_WEAPON_SILENCED
WEAPON
0x65F0C5AE…
IS_FLASH_LIGHT_ON
WEAPON
0x4B7620C4…
SET_FLASH_LIGHT_FADE_DISTANCE
WEAPON
0xCEA66DAD…
SET_FLASH_LIGHT_ACTIVE_HISTORY
WEAPON
0x988DB6FE…
SET_WEAPON_ANIMATION_OVERRIDE
WEAPON
0x1055AC3A…
GET_WEAPON_DAMAGE_TYPE
WEAPON
0x3BE0BB12…
SET_EQIPPED_WEAPON_START_SPINNING_AT_FULL_SPEED
WEAPON
0xE4DCEC7F…
CAN_USE_WEAPON_ON_PARACHUTE
WEAPON
0xBC7BE5AB…
CREATE_AIR_DEFENCE_SPHERE
WEAPON
0x91EF3458…
CREATE_AIR_DEFENCE_ANGLED_AREA
WEAPON
0x9DA58CDB…
REMOVE_AIR_DEFENCE_SPHERE
WEAPON
0x0ABF5358…
REMOVE_ALL_AIR_DEFENCE_SPHERES
WEAPON
0x1E45B34A…
SET_PLAYER_TARGETTABLE_FOR_AIR_DEFENCE_SPHERE
WEAPON
0xECDC202B…
IS_AIR_DEFENCE_SPHERE_IN_AREA
WEAPON
0xDAB96383…
FIRE_AIR_DEFENCE_SPHERE_WEAPON_AT_POSITION
WEAPON
0x44F1012B…
DOES_AIR_DEFENCE_SPHERE_EXIST
WEAPON
0xCD79A550…
SET_CAN_PED_SELECT_INVENTORY_WEAPON
WEAPON
0xB4771B9A…
SET_CAN_PED_SELECT_ALL_WEAPONS
WEAPON
0xEFF29609…
GET_ZONE_AT_COORDS
ZONE
0x27040C25…
GET_ZONE_FROM_NAME_ID
ZONE
0x98CD1D29…
GET_ZONE_POPSCHEDULE
ZONE
0x4334BC40…
GET_NAME_OF_ZONE
ZONE
0xCD90657D…
SET_ZONE_ENABLED
ZONE
0xBA5ECEEA…
GET_ZONE_SCUMMINESS
ZONE
0x5F7B268D…
OVERRIDE_POPSCHEDULE_VEHICLE_MODEL
ZONE
0x5F7D596B…
CLEAR_POPSCHEDULE_OVERRIDE_VEHICLE_MODEL
ZONE
0x5C0DE367…
WEAPON
GIVE_LOADOUT_TO_PED
WEAPON::GIVE_LOADOUT_TO_PED(Ped ped, Hash loadoutHash)
0x68F8BE6AF5CDF8A6 📋
📝 Parameters
2
Ped
ped
(integer)
Hash
loadoutHash
(integer)
↩️ Return Value
void
— Void (no return)
💬 Comment
ℹ️ Metadata
Build:
505
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
WEAPON::GIVE_LOADOUT_TO_PED(Ped ped, Hash loadoutHash)
Loadouts are defined in common.rpf\data\ai\loadouts.meta