📋 Natives
6,701 total
IS_ENTITY_ATTACHED_TO_ANY_OBJECT
ENTITY
0xCF511840…
IS_ENTITY_ATTACHED_TO_ANY_PED
ENTITY
0xB1632E9A…
IS_ENTITY_ATTACHED_TO_ANY_VEHICLE
ENTITY
0x26AA915A…
IS_ENTITY_ATTACHED_TO_ENTITY
ENTITY
0xEFBE7189…
IS_ENTITY_DEAD
ENTITY
0x5F9532F3…
IS_ENTITY_IN_AIR
ENTITY
0x886E37EC…
IS_ENTITY_IN_ANGLED_AREA
ENTITY
0x51210CED…
IS_ENTITY_IN_AREA
ENTITY
0x54736AA4…
IS_ENTITY_IN_ZONE
ENTITY
0xB6463CF6…
IS_ENTITY_IN_WATER
ENTITY
0xCFB0A0D8…
GET_ENTITY_SUBMERGED_LEVEL
ENTITY
0xE81AFC1B…
SET_ENTITY_REQUIRES_MORE_EXPENSIVE_RIVER_CHECK
ENTITY
0x694E0013…
IS_ENTITY_ON_SCREEN
ENTITY
0xE659E47A…
IS_ENTITY_PLAYING_ANIM
ENTITY
0x1F0B7922…
IS_ENTITY_STATIC
ENTITY
0x1218E688…
IS_ENTITY_TOUCHING_ENTITY
ENTITY
0x17FFC1B2…
IS_ENTITY_TOUCHING_MODEL
ENTITY
0x0F423237…
IS_ENTITY_UPRIGHT
ENTITY
0x5333F526…
IS_ENTITY_UPSIDEDOWN
ENTITY
0x1DBD5882…
IS_ENTITY_VISIBLE
ENTITY
0x47D6F43D…
IS_ENTITY_VISIBLE_TO_SCRIPT
ENTITY
0xD796CB5B…
IS_ENTITY_OCCLUDED
ENTITY
0xE31C2C72…
WOULD_ENTITY_BE_OCCLUDED
ENTITY
0xEE5D2A12…
IS_ENTITY_WAITING_FOR_WORLD_COLLISION
ENTITY
0xD05BFF0C…
_IS_ENTITY_FIXED
ENTITY
0xDA5EF409…
APPLY_FORCE_TO_ENTITY_CENTER_OF_MASS
ENTITY
0x18FF00FC…
APPLY_FORCE_TO_ENTITY
ENTITY
0xC5F68BE9…
ATTACH_ENTITY_TO_ENTITY
ENTITY
0x6B9BBD38…
ATTACH_ENTITY_BONE_TO_ENTITY_BONE
ENTITY
0x5C48B757…
ATTACH_ENTITY_BONE_TO_ENTITY_BONE_Y_FORWARD
ENTITY
0xFD1695C5…
ATTACH_ENTITY_TO_ENTITY_PHYSICALLY
ENTITY
0xC3675780…
ATTACH_ENTITY_TO_ENTITY_PHYSICALLY_OVERRIDE_INVERSE_MASS
ENTITY
0x168A09D1…
PROCESS_ENTITY_ATTACHMENTS
ENTITY
0xF4080490…
GET_ENTITY_BONE_INDEX_BY_NAME
ENTITY
0xFB71170B…
CLEAR_ENTITY_LAST_DAMAGE_ENTITY
ENTITY
0xA72CD9CA…
DELETE_ENTITY
ENTITY
0xAE3CBE5B…
DETACH_ENTITY
ENTITY
0x961AC54B…
FREEZE_ENTITY_POSITION
ENTITY
0x428CA6DB…
SET_ENTITY_SHOULD_FREEZE_WAITING_ON_COLLISION
ENTITY
0x3910051C…
PLAY_ENTITY_ANIM
ENTITY
0x7FB21826…
PLAY_SYNCHRONIZED_ENTITY_ANIM
ENTITY
0xC77720A1…
PLAY_SYNCHRONIZED_MAP_ENTITY_ANIM
ENTITY
0xB9C54555…
STOP_SYNCHRONIZED_MAP_ENTITY_ANIM
ENTITY
0x11E79CAB…
STOP_ENTITY_ANIM
ENTITY
0x28004F88…
STOP_SYNCHRONIZED_ENTITY_ANIM
ENTITY
0x43D3807C…
HAS_ANIM_EVENT_FIRED
ENTITY
0xEAF4CD9E…
FIND_ANIM_EVENT_PHASE
ENTITY
0x07F1BE2B…
SET_ENTITY_ANIM_CURRENT_TIME
ENTITY
0x4487C259…
SET_ENTITY_ANIM_SPEED
ENTITY
0x28D1A165…
SET_ENTITY_AS_MISSION_ENTITY
ENTITY
0xAD738C30…
ENTITY
IS_ENTITY_ATTACHED_TO_ANY_OBJECT
ENTITY::IS_ENTITY_ATTACHED_TO_ANY_OBJECT(Entity entity)
0xCF511840CEEDE0CC 📋
📝 Parameters
1
Entity
entity
(integer)
↩️ Return Value
BOOL
— Boolean (true/false)
ℹ️ Metadata
Build:
323
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
ENTITY::IS_ENTITY_ATTACHED_TO_ANY_OBJECT(Entity entity)