📋 Natives
6,701 total
ADD_EXPLOSION_WITH_USER_VFX
FIRE
0x36DD3FE5…
IS_EXPLOSION_IN_AREA
FIRE
0x2E2EBA0E…
IS_EXPLOSION_ACTIVE_IN_AREA
FIRE
0x6070104B…
IS_EXPLOSION_IN_SPHERE
FIRE
0xAB0F8168…
GET_OWNER_OF_EXPLOSION_IN_SPHERE
FIRE
0xB3CD51E3…
IS_EXPLOSION_IN_ANGLED_AREA
FIRE
0xA079A6C5…
GET_OWNER_OF_EXPLOSION_IN_ANGLED_AREA
FIRE
0x14BA4BA1…
_NETWORK_EXPECT_EXPLOSION_EVENTS_FOR_PLAYER
FIRE
0x5241DB47…
_GET_MAXIMUM_NUMBER_OF_WATER_CANNONS
FIRE
0x56581E7E…
_GET_WATER_CANNON_COORDS
FIRE
0xE61CBD3E…
SET_DEBUG_LINES_AND_SPHERES_DRAWING_ACTIVE
GRAPHICS
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DRAW_DEBUG_LINE
GRAPHICS
0x7FDFADE6…
DRAW_DEBUG_LINE_WITH_TWO_COLOURS
GRAPHICS
0xD8B9A8AC…
DRAW_DEBUG_SPHERE
GRAPHICS
0xAAD68E1A…
DRAW_DEBUG_BOX
GRAPHICS
0x083A2CA4…
DRAW_DEBUG_CROSS
GRAPHICS
0x73B11896…
DRAW_DEBUG_TEXT
GRAPHICS
0x3903E216…
DRAW_DEBUG_TEXT_2D
GRAPHICS
0xA3BB2E95…
DRAW_LINE
GRAPHICS
0x6B725607…
DRAW_POLY
GRAPHICS
0xAC267160…
DRAW_TEXTURED_POLY
GRAPHICS
0x29280002…
DRAW_TEXTURED_POLY_WITH_THREE_COLOURS
GRAPHICS
0x736D7AA1…
DRAW_BOX
GRAPHICS
0xD3A9971C…
SET_BACKFACECULLING
GRAPHICS
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SET_DEPTHWRITING
GRAPHICS
0xC5C8F970…
_SET_BLEND_STATE_NORMAL
GRAPHICS
0x976D1554…
_SET_BLEND_STATE_ALPHA_ADDITIVE
GRAPHICS
0x01677A72…
BEGIN_TAKE_MISSION_CREATOR_PHOTO
GRAPHICS
0x1DD2139A…
GET_STATUS_OF_TAKE_MISSION_CREATOR_PHOTO
GRAPHICS
0x90A78ECA…
FREE_MEMORY_FOR_MISSION_CREATOR_PHOTO
GRAPHICS
0x0A46AF8A…
LOAD_MISSION_CREATOR_PHOTO
GRAPHICS
0x4862437A…
GET_STATUS_OF_LOAD_MISSION_CREATOR_PHOTO
GRAPHICS
0x1670F8D0…
BEGIN_CREATE_MISSION_CREATOR_PHOTO_PREVIEW
GRAPHICS
0x7FA5D82B…
GET_STATUS_OF_CREATE_MISSION_CREATOR_PHOTO_PREVIEW
GRAPHICS
0x5B031676…
FREE_MEMORY_FOR_MISSION_CREATOR_PHOTO_PREVIEW
GRAPHICS
0x346EF3EC…
BEGIN_TAKE_HIGH_QUALITY_PHOTO
GRAPHICS
0xA67C35C5…
GET_STATUS_OF_TAKE_HIGH_QUALITY_PHOTO
GRAPHICS
0x0D6CA79E…
FREE_MEMORY_FOR_HIGH_QUALITY_PHOTO
GRAPHICS
0xD801CC02…
SET_TAKEN_PHOTO_IS_MUGSHOT
GRAPHICS
0x1BBC135A…
SET_ARENA_THEME_AND_VARIATION_FOR_TAKEN_PHOTO
GRAPHICS
0xF3F776AD…
SET_ON_ISLAND_X_FOR_TAKEN_PHOTO
GRAPHICS
0xADD6627C…
SAVE_HIGH_QUALITY_PHOTO
GRAPHICS
0x3DEC726C…
GET_STATUS_OF_SAVE_HIGH_QUALITY_PHOTO
GRAPHICS
0x0C0C4E81…
BEGIN_CREATE_LOW_QUALITY_COPY_OF_PHOTO
GRAPHICS
0x75965063…
GET_STATUS_OF_CREATE_LOW_QUALITY_COPY_OF_PHOTO
GRAPHICS
0xCB82A0BF…
FREE_MEMORY_FOR_LOW_QUALITY_PHOTO
GRAPHICS
0x6A12D888…
DRAW_LOW_QUALITY_PHOTO_TO_PHONE
GRAPHICS
0x1072F115…
GET_MAXIMUM_NUMBER_OF_PHOTOS
GRAPHICS
0x34D23450…
GET_MAXIMUM_NUMBER_OF_CLOUD_PHOTOS
GRAPHICS
0xDC54A7AF…
GET_CURRENT_NUMBER_OF_CLOUD_PHOTOS
GRAPHICS
0x473151EB…
FIRE
ADD_EXPLOSION_WITH_USER_VFX
FIRE::ADD_EXPLOSION_WITH_USER_VFX(float x, float y, float z, int explosionType, Hash explosionFx, float damageScale, BOOL isAudible, BOOL isInvisible, float cameraShake)
0x36DD3FE58B5E5212 📋
📝 Parameters
9
float
x
(float)
float
y
(float)
float
z
(float)
int
explosionType
(integer)
Hash
explosionFx
(integer)
float
damageScale
(float)
BOOL
isAudible
(bool)
BOOL
isInvisible
(bool)
float
cameraShake
(float)
↩️ Return Value
void
— Void (no return)
💬 Comment
ℹ️ Metadata
Build:
323
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
FIRE::ADD_EXPLOSION_WITH_USER_VFX(float x, float y, float z, int explosionType, Hash explosionFx, float damageScale, BOOL isAudible, BOOL isInvisible, float cameraShake)
isInvisible: If the explosion is invisible or not.
explosionType: See ADD_EXPLOSION.