6,701 Natives
45 Namespaces
6,701 Results
🔍
📋 Natives 6,701 total
IS_OBJECT_A_PICKUP OBJECT 0xFC481C64…
IS_OBJECT_A_PORTABLE_PICKUP OBJECT 0x0378C085…
DOES_PICKUP_OF_TYPE_EXIST_IN_AREA OBJECT 0xF9C36251…
SET_PICKUP_REGENERATION_TIME OBJECT 0x78015C9B…
FORCE_PICKUP_REGENERATE OBJECT 0x758A5C1B…
SET_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_OF_TYPE OBJECT 0x616093EC…
SET_LOCAL_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_WITH_MODEL OBJECT 0x88EAEC61…
ALLOW_ALL_PLAYERS_TO_COLLECT_PICKUPS_OF_TYPE OBJECT 0xFDC07C58…
SET_TEAM_PICKUP_OBJECT OBJECT 0x53E0DF1A…
PREVENT_COLLECTION_OF_PORTABLE_PICKUP OBJECT 0x92AEFB5F…
SET_PICKUP_OBJECT_GLOW_WHEN_UNCOLLECTABLE OBJECT 0x27F248C3…
_SET_PICKUP_GLOW_DISABLED OBJECT 0x08BD8BA5…
SET_PICKUP_GLOW_OFFSET OBJECT 0x0596843B…
SET_PICKUP_OBJECT_GLOW_OFFSET OBJECT 0xA08FE5E4…
SET_OBJECT_GLOW_IN_SAME_TEAM OBJECT 0x62454A64…
SET_PICKUP_OBJECT_ARROW_MARKER OBJECT 0x39A5FB7E…
ALLOW_PICKUP_ARROW_MARKER_WHEN_UNCOLLECTABLE OBJECT 0x834344A4…
GET_DEFAULT_AMMO_FOR_WEAPON_PICKUP OBJECT 0xDB41D07A…
SET_PICKUP_GENERATION_RANGE_MULTIPLIER OBJECT 0x318516E0…
GET_PICKUP_GENERATION_RANGE_MULTIPLIER OBJECT 0xB3ECA65C…
SET_ONLY_ALLOW_AMMO_COLLECTION_WHEN_LOW OBJECT 0x31F924B5…
SET_PICKUP_UNCOLLECTABLE OBJECT 0x1C1B69FA…
SET_PICKUP_TRANSPARENT_WHEN_UNCOLLECTABLE OBJECT 0x858EC9FD…
SET_PICKUP_HIDDEN_WHEN_UNCOLLECTABLE OBJECT 0x3ED2B83A…
SET_PICKUP_OBJECT_TRANSPARENT_WHEN_UNCOLLECTABLE OBJECT 0x8881C98A…
SET_PICKUP_OBJECT_ALPHA_WHEN_TRANSPARENT OBJECT 0x8CFF648F…
SET_PORTABLE_PICKUP_PERSIST OBJECT 0x46F3ADD1…
ALLOW_PORTABLE_PICKUP_TO_MIGRATE_TO_NON_PARTICIPANTS OBJECT 0x641F272B…
FORCE_ACTIVATE_PHYSICS_ON_UNFIXED_PICKUP OBJECT 0x4C134B4D…
ALLOW_PICKUP_BY_NONE_PARTICIPANT OBJECT 0xAA059C61…
SUPPRESS_PICKUP_REWARD_TYPE OBJECT 0xF9209952…
CLEAR_ALL_PICKUP_REWARD_TYPE_SUPPRESSION OBJECT 0xA2C1F5E9…
CLEAR_PICKUP_REWARD_TYPE_SUPPRESSION OBJECT 0x762DB2D3…
RENDER_FAKE_PICKUP_GLOW OBJECT 0x3430676B…
SET_PICKUP_OBJECT_COLLECTABLE_IN_VEHICLE OBJECT 0x7813E8B8…
SET_PICKUP_TRACK_DAMAGE_EVENTS OBJECT 0xBFFE53AE…
SET_ENTITY_FLAG_SUPPRESS_SHADOW OBJECT 0xD05A3241…
SET_ENTITY_FLAG_RENDER_SMALL_SHADOW OBJECT 0xB2D0BDE5…
GET_WEAPON_TYPE_FROM_PICKUP_TYPE OBJECT 0x08F96CA6…
GET_PICKUP_TYPE_FROM_WEAPON_HASH OBJECT 0xD6429A01…
IS_PICKUP_WEAPON_OBJECT_VALID OBJECT 0x11D1E53A…
GET_OBJECT_TINT_INDEX OBJECT 0xE84EB937…
SET_OBJECT_TINT_INDEX OBJECT 0x971DA005…
SET_TINT_INDEX_CLOSEST_BUILDING_OF_TYPE OBJECT 0xF12E3303…
SET_PROP_TINT_INDEX OBJECT 0x31574B1B…
SET_PROP_LIGHT_COLOR OBJECT 0x5F048334…
IS_PROP_LIGHT_OVERRIDEN OBJECT 0xADF084FB…
SET_OBJECT_IS_VISIBLE_IN_MIRRORS OBJECT 0x3B2FD68D…
SET_OBJECT_SPEED_BOOST_AMOUNT OBJECT 0x96EE0EBA…
SET_OBJECT_SPEED_BOOST_DURATION OBJECT 0xDF6CA033…
OBJECT
IS_OBJECT_A_PICKUP
OBJECT::IS_OBJECT_A_PICKUP(Object object)
0xFC481C641EBBD27D 📋
📝 Parameters 1
Quick Fill: 💡 Leave empty to use type-hinted values
Object object
(integer)
↩️ Return Value
BOOL — Boolean (true/false)
ℹ️ Metadata
Build: 1365

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OBJECT::IS_OBJECT_A_PICKUP(Object object)