📋 Natives
6,701 total
APPLY_PED_BLOOD_SPECIFIC
PED
0xEF0D582C…
APPLY_PED_DAMAGE_DECAL
PED
0x397C38AA…
APPLY_PED_DAMAGE_PACK
PED
0x46DF9187…
CLEAR_PED_BLOOD_DAMAGE
PED
0x8FE22675…
CLEAR_PED_BLOOD_DAMAGE_BY_ZONE
PED
0x56E3B78C…
HIDE_PED_BLOOD_DAMAGE_BY_ZONE
PED
0x62AB7931…
CLEAR_PED_DAMAGE_DECAL_BY_ZONE
PED
0x523C79AE…
GET_PED_DECORATIONS_STATE
PED
0x71EAB450…
MARK_PED_DECORATIONS_AS_CLONED_FROM_LOCAL_PLAYER
PED
0x2B694AFC…
CLEAR_PED_WETNESS
PED
0x9C720776…
SET_PED_WETNESS_HEIGHT
PED
0x44CB6447…
SET_PED_WETNESS_ENABLED_THIS_FRAME
PED
0xB5485E49…
SET_PED_WETNESS
PED
0xAC0BB4D8…
CLEAR_PED_ENV_DIRT
PED
0x6585D955…
SET_PED_SWEAT
PED
0x27B0405F…
ADD_PED_DECORATION_FROM_HASHES
PED
0x5F5D1665…
ADD_PED_DECORATION_FROM_HASHES_IN_CORONA
PED
0x5619BFA0…
GET_PED_DECORATION_ZONE_FROM_HASHES
PED
0x9FD452BF…
CLEAR_PED_DECORATIONS
PED
0x0E5173C1…
CLEAR_PED_DECORATIONS_LEAVE_SCARS
PED
0xE3B27E70…
WAS_PED_SKELETON_UPDATED
PED
0x11B499C1…
GET_PED_BONE_COORDS
PED
0x17C07FC6…
CREATE_NM_MESSAGE
PED
0x418EF2A1…
GIVE_PED_NM_MESSAGE
PED
0xB158DFCC…
ADD_SCENARIO_BLOCKING_AREA
PED
0x1B5C85C6…
REMOVE_SCENARIO_BLOCKING_AREAS
PED
0xD37401D7…
REMOVE_SCENARIO_BLOCKING_AREA
PED
0x31D16B74…
SET_SCENARIO_PEDS_SPAWN_IN_SPHERE_AREA
PED
0x28157D43…
DOES_SCENARIO_BLOCKING_AREA_EXISTS
PED
0x8A24B067…
IS_PED_USING_SCENARIO
PED
0x1BF09473…
IS_PED_USING_ANY_SCENARIO
PED
0x57AB4A30…
SET_PED_PANIC_EXIT_SCENARIO
PED
0xFE07FF64…
TOGGLE_SCENARIO_PED_COWER_IN_PLACE
PED
0x9A77DFD2…
TRIGGER_PED_SCENARIO_PANICEXITTOFLEE
PED
0x25361A96…
SET_PED_SHOULD_PLAY_DIRECTED_NORMAL_SCENARIO_EXIT
PED
0xEC6935EB…
SET_PED_SHOULD_PLAY_NORMAL_SCENARIO_EXIT
PED
0xA3A9299C…
SET_PED_SHOULD_PLAY_IMMEDIATE_SCENARIO_EXIT
PED
0xF1C03A53…
SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT
PED
0xEEED8FAF…
SET_PED_SHOULD_IGNORE_SCENARIO_EXIT_COLLISION_CHECKS
PED
0x425AECF1…
SET_PED_SHOULD_IGNORE_SCENARIO_NAV_CHECKS
PED
0x5B6010B3…
SET_PED_SHOULD_PROBE_FOR_SCENARIO_EXITS_IN_ONE_FRAME
PED
0xCEDA60A7…
IS_PED_GESTURING
PED
0xC30BDAEE…
RESET_FACIAL_IDLE_ANIM
PED
0x007FDE5A…
PLAY_FACIAL_ANIM
PED
0xE1E65CA8…
SET_FACIAL_CLIPSET
PED
0x5687C7F0…
SET_FACIAL_IDLE_ANIM_OVERRIDE
PED
0xFFC24B98…
CLEAR_FACIAL_IDLE_ANIM_OVERRIDE
PED
0x726256CC…
SET_PED_CAN_PLAY_GESTURE_ANIMS
PED
0xBAF20C54…
SET_PED_CAN_PLAY_VISEME_ANIMS
PED
0xF833DDBA…
SET_PED_IS_IGNORED_BY_AUTO_OPEN_DOORS
PED
0x33A60D8B…
PED
APPLY_PED_BLOOD_SPECIFIC
PED::APPLY_PED_BLOOD_SPECIFIC(Ped ped, int p1, float p2, float p3, float p4, float p5, int p6, float p7, const char* p8)
0xEF0D582CBF2D9B0F 📋
📝 Parameters
9
Ped
ped
(integer)
int
p1
(integer)
float
p2
(float)
float
p3
(float)
float
p4
(float)
float
p5
(float)
int
p6
(integer)
float
p7
(float)
const char*
p8
(string)
↩️ Return Value
void
— Void (no return)
ℹ️ Metadata
Build:
323
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
PED::APPLY_PED_BLOOD_SPECIFIC(Ped ped, int p1, float p2, float p3, float p4, float p5, int p6, float p7, const char* p8)