6,701 Natives
45 Namespaces
6,701 Results
🔍
📋 Natives 6,701 total
ATTACH_ENTITIES_TO_ROPE PHYSICS 0x3D95EC8B…
ATTACH_ROPE_TO_ENTITY PHYSICS 0x4B490A68…
DETACH_ROPE_FROM_ENTITY PHYSICS 0xBCF30269…
ROPE_SET_UPDATE_PINVERTS PHYSICS 0xC8D667EE…
ROPE_SET_UPDATE_ORDER PHYSICS 0xDC57A637…
ROPE_SET_SMOOTH_REELIN PHYSICS 0x36CCB9BE…
IS_ROPE_ATTACHED_AT_BOTH_ENDS PHYSICS 0x84DE3B5F…
GET_ROPE_LAST_VERTEX_COORD PHYSICS 0x21BB0FBD…
GET_ROPE_VERTEX_COORD PHYSICS 0xEA61CA8E…
START_ROPE_WINDING PHYSICS 0x1461C72C…
STOP_ROPE_WINDING PHYSICS 0xCB2D4AB8…
START_ROPE_UNWINDING_FRONT PHYSICS 0x538D1179…
STOP_ROPE_UNWINDING_FRONT PHYSICS 0xFFF3A507…
ROPE_CONVERT_TO_SIMPLE PHYSICS 0x5389D48E…
ROPE_LOAD_TEXTURES PHYSICS 0x9B9039DB…
ROPE_ARE_TEXTURES_LOADED PHYSICS 0xF2D0E6A7…
ROPE_UNLOAD_TEXTURES PHYSICS 0x6CE36C35…
DOES_SCRIPT_OWN_ROPE PHYSICS 0x271C9D3A…
ROPE_ATTACH_VIRTUAL_BOUND_GEOM PHYSICS 0xBC0CE682…
ROPE_CHANGE_SCRIPT_OWNER PHYSICS 0xB1B6216C…
ROPE_SET_REFFRAMEVELOCITY_COLLIDERORDER PHYSICS 0xB743F735…
ROPE_GET_DISTANCE_BETWEEN_ENDS PHYSICS 0x73040398…
ROPE_FORCE_LENGTH PHYSICS 0xD009F759…
ROPE_RESET_LENGTH PHYSICS 0xC16DE94D…
APPLY_IMPULSE_TO_CLOTH PHYSICS 0xE37F7218…
SET_DAMPING PHYSICS 0xEEA3B200…
GET_DAMPING PHYSICS 0x8C520A92…
ACTIVATE_PHYSICS PHYSICS 0x710311AD…
SET_CGOFFSET PHYSICS 0xD8FA3908…
GET_CGOFFSET PHYSICS 0x8214A4B5…
SET_CG_AT_BOUNDCENTER PHYSICS 0xBE520D97…
BREAK_ENTITY_GLASS PHYSICS 0x2E648D16…
GET_IS_ENTITY_A_FRAG PHYSICS 0x0C112765…
SET_DISABLE_BREAKING PHYSICS 0x5CEC1A84…
RESET_DISABLE_BREAKING PHYSICS 0xCC6E9636…
SET_DISABLE_FRAG_DAMAGE PHYSICS 0x01BA3AED…
SET_USE_KINEMATIC_PHYSICS PHYSICS 0x15F94473…
SET_IN_STUNT_MODE PHYSICS 0x9EBD751E…
SET_IN_ARENA_MODE PHYSICS 0xAA6A6098…
GET_PLAYER_PED PLAYER 0x43A66C31…
GET_PLAYER_PED_SCRIPT_INDEX PLAYER 0x50FAC3A3…
SET_PLAYER_MODEL PLAYER 0x00A1CADD…
CHANGE_PLAYER_PED PLAYER 0x048189FA…
GET_PLAYER_RGB_COLOUR PLAYER 0xE902EF95…
GET_NUMBER_OF_PLAYERS PLAYER 0x407C7F91…
GET_PLAYER_TEAM PLAYER 0x37039302…
SET_PLAYER_TEAM PLAYER 0x0299FA38…
GET_NUMBER_OF_PLAYERS_IN_TEAM PLAYER 0x1FC20040…
GET_PLAYER_NAME PLAYER 0x6D0DE6A7…
GET_WANTED_LEVEL_RADIUS PLAYER 0x085DEB49…
PHYSICS
ATTACH_ENTITIES_TO_ROPE
PHYSICS::ATTACH_ENTITIES_TO_ROPE(int ropeId, Entity ent1, Entity ent2, float ent1_x, float ent1_y, float ent1_z, float ent2_x, float ent2_y, float ent2_z, float length, BOOL p10, BOOL p11, Any* p12, Any* p13)
0x3D95EC8B6D940AC3 📋
📝 Parameters 14
Quick Fill: 💡 Leave empty to use type-hinted values
int ropeId
(integer)
Entity ent1
(integer)
Entity ent2
(integer)
float ent1_x
(float)
float ent1_y
(float)
float ent1_z
(float)
float ent2_x
(float)
float ent2_y
(float)
float ent2_z
(float)
float length
(float)
BOOL p10
(bool)
BOOL p11
(bool)
Any* p12
(pointer)
Any* p13
(pointer)
↩️ Return Value
void — Void (no return)
💬 Comment
Attaches entity 1 to entity 2.
ℹ️ Metadata
Build: 323

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PHYSICS::ATTACH_ENTITIES_TO_ROPE(int ropeId, Entity ent1, Entity ent2, float ent1_x, float ent1_y, float ent1_z, float ent2_x, float ent2_y, float ent2_z, float length, BOOL p10, BOOL p11, Any* p12, Any* p13)