📋 Natives
6,701 total
ATTACH_ENTITIES_TO_ROPE
PHYSICS
0x3D95EC8B…
ATTACH_ROPE_TO_ENTITY
PHYSICS
0x4B490A68…
DETACH_ROPE_FROM_ENTITY
PHYSICS
0xBCF30269…
ROPE_SET_UPDATE_PINVERTS
PHYSICS
0xC8D667EE…
ROPE_SET_UPDATE_ORDER
PHYSICS
0xDC57A637…
ROPE_SET_SMOOTH_REELIN
PHYSICS
0x36CCB9BE…
IS_ROPE_ATTACHED_AT_BOTH_ENDS
PHYSICS
0x84DE3B5F…
GET_ROPE_LAST_VERTEX_COORD
PHYSICS
0x21BB0FBD…
GET_ROPE_VERTEX_COORD
PHYSICS
0xEA61CA8E…
START_ROPE_WINDING
PHYSICS
0x1461C72C…
STOP_ROPE_WINDING
PHYSICS
0xCB2D4AB8…
START_ROPE_UNWINDING_FRONT
PHYSICS
0x538D1179…
STOP_ROPE_UNWINDING_FRONT
PHYSICS
0xFFF3A507…
ROPE_CONVERT_TO_SIMPLE
PHYSICS
0x5389D48E…
ROPE_LOAD_TEXTURES
PHYSICS
0x9B9039DB…
ROPE_ARE_TEXTURES_LOADED
PHYSICS
0xF2D0E6A7…
ROPE_UNLOAD_TEXTURES
PHYSICS
0x6CE36C35…
DOES_SCRIPT_OWN_ROPE
PHYSICS
0x271C9D3A…
ROPE_ATTACH_VIRTUAL_BOUND_GEOM
PHYSICS
0xBC0CE682…
ROPE_CHANGE_SCRIPT_OWNER
PHYSICS
0xB1B6216C…
ROPE_SET_REFFRAMEVELOCITY_COLLIDERORDER
PHYSICS
0xB743F735…
ROPE_GET_DISTANCE_BETWEEN_ENDS
PHYSICS
0x73040398…
ROPE_FORCE_LENGTH
PHYSICS
0xD009F759…
ROPE_RESET_LENGTH
PHYSICS
0xC16DE94D…
APPLY_IMPULSE_TO_CLOTH
PHYSICS
0xE37F7218…
SET_DAMPING
PHYSICS
0xEEA3B200…
GET_DAMPING
PHYSICS
0x8C520A92…
ACTIVATE_PHYSICS
PHYSICS
0x710311AD…
SET_CGOFFSET
PHYSICS
0xD8FA3908…
GET_CGOFFSET
PHYSICS
0x8214A4B5…
SET_CG_AT_BOUNDCENTER
PHYSICS
0xBE520D97…
BREAK_ENTITY_GLASS
PHYSICS
0x2E648D16…
GET_IS_ENTITY_A_FRAG
PHYSICS
0x0C112765…
SET_DISABLE_BREAKING
PHYSICS
0x5CEC1A84…
RESET_DISABLE_BREAKING
PHYSICS
0xCC6E9636…
SET_DISABLE_FRAG_DAMAGE
PHYSICS
0x01BA3AED…
SET_USE_KINEMATIC_PHYSICS
PHYSICS
0x15F94473…
SET_IN_STUNT_MODE
PHYSICS
0x9EBD751E…
SET_IN_ARENA_MODE
PHYSICS
0xAA6A6098…
GET_PLAYER_PED
PLAYER
0x43A66C31…
GET_PLAYER_PED_SCRIPT_INDEX
PLAYER
0x50FAC3A3…
SET_PLAYER_MODEL
PLAYER
0x00A1CADD…
CHANGE_PLAYER_PED
PLAYER
0x048189FA…
GET_PLAYER_RGB_COLOUR
PLAYER
0xE902EF95…
GET_NUMBER_OF_PLAYERS
PLAYER
0x407C7F91…
GET_PLAYER_TEAM
PLAYER
0x37039302…
SET_PLAYER_TEAM
PLAYER
0x0299FA38…
GET_NUMBER_OF_PLAYERS_IN_TEAM
PLAYER
0x1FC20040…
GET_PLAYER_NAME
PLAYER
0x6D0DE6A7…
GET_WANTED_LEVEL_RADIUS
PLAYER
0x085DEB49…
PHYSICS
ATTACH_ENTITIES_TO_ROPE
PHYSICS::ATTACH_ENTITIES_TO_ROPE(int ropeId, Entity ent1, Entity ent2, float ent1_x, float ent1_y, float ent1_z, float ent2_x, float ent2_y, float ent2_z, float length, BOOL p10, BOOL p11, Any* p12, Any* p13)
0x3D95EC8B6D940AC3 📋
📝 Parameters
14
int
ropeId
(integer)
Entity
ent1
(integer)
Entity
ent2
(integer)
float
ent1_x
(float)
float
ent1_y
(float)
float
ent1_z
(float)
float
ent2_x
(float)
float
ent2_y
(float)
float
ent2_z
(float)
float
length
(float)
BOOL
p10
(bool)
BOOL
p11
(bool)
Any*
p12
(pointer)
Any*
p13
(pointer)
↩️ Return Value
void
— Void (no return)
💬 Comment
Attaches entity 1 to entity 2.
ℹ️ Metadata
Build:
323
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
PHYSICS::ATTACH_ENTITIES_TO_ROPE(int ropeId, Entity ent1, Entity ent2, float ent1_x, float ent1_y, float ent1_z, float ent2_x, float ent2_y, float ent2_z, float length, BOOL p10, BOOL p11, Any* p12, Any* p13)