3,813Natives
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📋 Natives 3,813 total
GET_RANDOM_FLOAT_IN_RANGE MISC 0x0562C4D0…
GET_RANDOM_INT_IN_RANGE MISC 0x4051115B…
GET_REAL_FRAME_TIME MISC 0x04D12A84…
GET_REAL_GAME_TIMER MISC 0x5FBEB0F6…
GET_REAL_TIME MISC 0xCBB4CA94…
GET_REQUESTED_LEVEL MISC 0xE4D2AEE3…
GET_SAVEGAME_LEVEL MISC 0x6BCE5E43…
GET_STRING_WIDTH MISC 0xBABDF3D6…
GET_STRING_WIDTH_WITH_NUMBER MISC 0xEAEB477D…
GET_STRING_WIDTH_WITH_STRING MISC 0x048A2E6C…
GET_TIME_REMAINING MISC 0x85FA3578…
GET_TIME_SCALE MISC 0x8CFD581F…
HANDLE_CHECKPOINT_RESTART MISC 0x821221B4…
HAS_EXPLORATION_ITEM_BEEN_FOUND MISC 0xE8E8D39B…
HAS_LOAD_JUST_OCCURRED MISC 0x12F1F57B…
HAS_SELECTED_RETRY_CHECKPOINT MISC 0x64F307B9…
INCREMENT_CHECKPOINT_ATTEMPT MISC 0xAF1C3055…
IS_AMED_ENABLED MISC 0xEA4F2A84…
IS_ANYONE_INTERACTING_WITH_VOLUME MISC 0x461C258F…
IS_ARCADE_MODE_ACTIVE MISC 0x93A9462E…
IS_AREA_OCCUPIED MISC 0xC013972F…
IS_AUSSIE_VERSION MISC 0x944BA1DC…
IS_BIT_SET MISC 0x902E26AC…
IS_BULLET_IN_AREA MISC 0xB54F46CA…
IS_BULLET_IN_BOX MISC 0xAB73ED26…
IS_BULLET_TIME_ACTIVE MISC 0xCDC1B8A3…
IS_COLLECTABLE_ENABLED MISC 0x473FF184…
IS_CUSTOM_PLAYER_VARIATION MISC 0x2E325641…
IS_DEATH_PANEL_WIPE_ALLOWED MISC 0xFA0FC3B6…
IS_FRONTEND_FADING MISC 0x8FF6232C…
IS_GERMAN_VERSION MISC 0xE023A0AD…
IS_GOLDEN_GUN_FINISHED MISC 0xD92C7E81…
IS_IN_CPCHALLENGE_MODE MISC 0xE43D4E47…
IS_IN_NYM_HARDCORE_MODE MISC 0x45C22E47…
IS_IN_NYMINUTE_MODE MISC 0x62AE43CB…
IS_IN_SCORE_ATTACK_MODE MISC 0x37A598E6…
IS_IN_SOUTHPAW_MODE MISC 0x18D7934F…
IS_IN_STORY_MODE MISC 0x442DD86B…
IS_INTERIOR_SCENE MISC 0x55226C13…
IS_JAPANESE_GAME MISC 0x4F2A77E3…
IS_LOCAL_PLAYER_READY_TO_INTERACT_WITH MISC 0x303F8C07…
IS_MAGDEMO MISC 0x6A50485A…
IS_MINIGAME_IN_PROGRESS MISC 0x53A95E13…
IS_NEW_GAME_REQUESTED MISC 0xF994E7DC…
IS_PC_BUILD MISC 0xE6A62D57…
IS_PLAYER_INTERACTING_WITH_VOLUME MISC 0x424D60A3…
IS_POINT_OBSCURED_BY_A_MISSION_ENTITY MISC 0xC161558D…
IS_PROJECTILE_IN_AREA MISC 0x78E1A557…
IS_PROJECTILE_TYPE_IN_AREA MISC 0x2B73BCF6…
IS_RESTARTING_FE_FOR_NEW_GAME MISC 0x7D3CB0CB…
MISC
GET_RANDOM_FLOAT_IN_RANGE
MISC::GET_RANDOM_FLOAT_IN_RANGE(float min, float max)
0x0562C4D0 📋
📝 Parameters 2
Quick Fill: 💡 Leave empty to use type-hinted values
float min
(float)
float max
(float)
↩️ Return Value
float — Float (decimal)
ℹ️ Metadata
Build: N/A

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MISC::GET_RANDOM_FLOAT_IN_RANGE(float min, float max)