3,813Natives
39Namespaces
3,813Results
🔍
📋 Natives 3,813 total
SET_VEHICLE_BULLET_CAM_PREF VEHICLE 0x84DA3B85…
SET_VEHICLE_BULLET_CAMERA_ON_NEXT_HIT VEHICLE 0x7394BC1C…
SET_VEHICLE_CAN_BE_DAMAGED VEHICLE 0x2386C5B7…
SET_VEHICLE_CAN_BE_TARGETTED VEHICLE 0x64B70B1D…
SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED VEHICLE 0xC5D94017…
SET_VEHICLE_CAN_BREAK VEHICLE 0x90A810D1…
SET_VEHICLE_CAN_TRIGGER_BULLET_CAM VEHICLE 0xDF932BC1…
SET_VEHICLE_COLLISION VEHICLE 0xC7A6A137…
SET_VEHICLE_COLOUR_COMBINATION VEHICLE 0xA557AEAD…
SET_VEHICLE_COLOURS VEHICLE 0x57F24253…
SET_VEHICLE_CONTROL_TO_PLAYER VEHICLE 0x6BC7338F…
SET_VEHICLE_COORDS VEHICLE 0x54C9AD1D…
SET_VEHICLE_COORDS_NO_OFFSET VEHICLE 0x67714186…
SET_VEHICLE_DAMAGE VEHICLE 0x21B458B2…
SET_VEHICLE_DENSITY_MULTIPLIER VEHICLE 0x8B289F79…
SET_VEHICLE_DIRT_LEVEL VEHICLE 0x2B39128B…
SET_VEHICLE_DOOR_BROKEN VEHICLE 0x8147FEA7…
SET_VEHICLE_DOOR_CONTROL VEHICLE 0x572DD360…
SET_VEHICLE_DOOR_LATCHED VEHICLE 0x4EB7BBFC…
SET_VEHICLE_DOOR_OPEN VEHICLE 0xBB75D38B…
SET_VEHICLE_DOOR_SHUT VEHICLE 0x142606BD…
SET_VEHICLE_DOORS_LOCKED VEHICLE 0x4CDD35D0…
SET_VEHICLE_DOORS_SHUT VEHICLE 0xBB1FF6E7…
SET_VEHICLE_DRIVE_FORCE_IN_AIR VEHICLE 0x2B97EF1F…
SET_VEHICLE_ENGINE_CAN_BE_DAMAGED VEHICLE 0x5AAB9674…
SET_VEHICLE_ENGINE_HEALTH VEHICLE 0x1B760FB5…
SET_VEHICLE_ENGINE_ON VEHICLE 0x7FBC86F1…
SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE VEHICLE 0x38CC692B…
SET_VEHICLE_EXPLODES_ONLY_FROM_PROJECTILE_EXPLOSIONS VEHICLE 0x8D359F17…
SET_VEHICLE_EXTRA VEHICLE 0x642D065C…
SET_VEHICLE_EXTRA_COLOURS VEHICLE 0x515DB2A0…
SET_VEHICLE_FIXED VEHICLE 0x17469AA1…
SET_VEHICLE_FIXED_WEAPON_ACCURACY VEHICLE 0xC38EDA8A…
SET_VEHICLE_FIXED_WEAPON_DAMAGE VEHICLE 0x4F177788…
SET_VEHICLE_FIXED_WEAPON_FIRING_PATTERN_MODE VEHICLE 0xC8FF4A34…
SET_VEHICLE_FIXED_WEAPON_FIRING_PATTERN_SET VEHICLE 0x0B4F809D…
SET_VEHICLE_FORWARD_SPEED VEHICLE 0x69880D14…
SET_VEHICLE_FREEZE_AFTER_BLOWING_UP VEHICLE 0xFCD50E3D…
SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER VEHICLE 0xB4D3DBFB…
SET_VEHICLE_HAS_STRONG_AXLES VEHICLE 0x0D1CBC65…
SET_VEHICLE_HEADING VEHICLE 0x3E502113…
SET_VEHICLE_HEALTH VEHICLE 0x3BCB0EA4…
SET_VEHICLE_IN_CUTSCENE VEHICLE 0x25533564…
SET_VEHICLE_INST_LIGHT_TUNE_VALUES VEHICLE 0x3ADF1AAA…
SET_VEHICLE_INTERIORLIGHT VEHICLE 0x9AD1FE1E…
SET_VEHICLE_IS_CONSIDERED_BY_PLAYER VEHICLE 0x14413319…
SET_VEHICLE_LIGHT_MULTIPLIER VEHICLE 0x48039D6A…
SET_VEHICLE_LIGHTS VEHICLE 0xE8930226…
SET_VEHICLE_LIVERY VEHICLE 0x7AD87059…
SET_VEHICLE_MODEL_IS_SUPPRESSED VEHICLE 0x42A08C9B…
VEHICLE
SET_VEHICLE_BULLET_CAM_PREF
VEHICLE::SET_VEHICLE_BULLET_CAM_PREF(Vehicle vehicle, const char* p1)
0x84DA3B85 📋
📝 Parameters 2
Quick Fill: 💡 Leave empty to use type-hinted values
Vehicle vehicle
(integer)
const char* p1
(string)
↩️ Return Value
void — Void (no return)
ℹ️ Metadata
Build: N/A

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VEHICLE::SET_VEHICLE_BULLET_CAM_PREF(Vehicle vehicle, const char* p1)