📋 Natives
3,813 total
SET_VEHICLE_BULLET_CAM_PREF
VEHICLE
0x84DA3B85…
SET_VEHICLE_BULLET_CAMERA_ON_NEXT_HIT
VEHICLE
0x7394BC1C…
SET_VEHICLE_CAN_BE_DAMAGED
VEHICLE
0x2386C5B7…
SET_VEHICLE_CAN_BE_TARGETTED
VEHICLE
0x64B70B1D…
SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED
VEHICLE
0xC5D94017…
SET_VEHICLE_CAN_BREAK
VEHICLE
0x90A810D1…
SET_VEHICLE_CAN_TRIGGER_BULLET_CAM
VEHICLE
0xDF932BC1…
SET_VEHICLE_COLLISION
VEHICLE
0xC7A6A137…
SET_VEHICLE_COLOUR_COMBINATION
VEHICLE
0xA557AEAD…
SET_VEHICLE_COLOURS
VEHICLE
0x57F24253…
SET_VEHICLE_CONTROL_TO_PLAYER
VEHICLE
0x6BC7338F…
SET_VEHICLE_COORDS
VEHICLE
0x54C9AD1D…
SET_VEHICLE_COORDS_NO_OFFSET
VEHICLE
0x67714186…
SET_VEHICLE_DAMAGE
VEHICLE
0x21B458B2…
SET_VEHICLE_DENSITY_MULTIPLIER
VEHICLE
0x8B289F79…
SET_VEHICLE_DIRT_LEVEL
VEHICLE
0x2B39128B…
SET_VEHICLE_DOOR_BROKEN
VEHICLE
0x8147FEA7…
SET_VEHICLE_DOOR_CONTROL
VEHICLE
0x572DD360…
SET_VEHICLE_DOOR_LATCHED
VEHICLE
0x4EB7BBFC…
SET_VEHICLE_DOOR_OPEN
VEHICLE
0xBB75D38B…
SET_VEHICLE_DOOR_SHUT
VEHICLE
0x142606BD…
SET_VEHICLE_DOORS_LOCKED
VEHICLE
0x4CDD35D0…
SET_VEHICLE_DOORS_SHUT
VEHICLE
0xBB1FF6E7…
SET_VEHICLE_DRIVE_FORCE_IN_AIR
VEHICLE
0x2B97EF1F…
SET_VEHICLE_ENGINE_CAN_BE_DAMAGED
VEHICLE
0x5AAB9674…
SET_VEHICLE_ENGINE_HEALTH
VEHICLE
0x1B760FB5…
SET_VEHICLE_ENGINE_ON
VEHICLE
0x7FBC86F1…
SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE
VEHICLE
0x38CC692B…
SET_VEHICLE_EXPLODES_ONLY_FROM_PROJECTILE_EXPLOSIONS
VEHICLE
0x8D359F17…
SET_VEHICLE_EXTRA
VEHICLE
0x642D065C…
SET_VEHICLE_EXTRA_COLOURS
VEHICLE
0x515DB2A0…
SET_VEHICLE_FIXED
VEHICLE
0x17469AA1…
SET_VEHICLE_FIXED_WEAPON_ACCURACY
VEHICLE
0xC38EDA8A…
SET_VEHICLE_FIXED_WEAPON_DAMAGE
VEHICLE
0x4F177788…
SET_VEHICLE_FIXED_WEAPON_FIRING_PATTERN_MODE
VEHICLE
0xC8FF4A34…
SET_VEHICLE_FIXED_WEAPON_FIRING_PATTERN_SET
VEHICLE
0x0B4F809D…
SET_VEHICLE_FORWARD_SPEED
VEHICLE
0x69880D14…
SET_VEHICLE_FREEZE_AFTER_BLOWING_UP
VEHICLE
0xFCD50E3D…
SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER
VEHICLE
0xB4D3DBFB…
SET_VEHICLE_HAS_STRONG_AXLES
VEHICLE
0x0D1CBC65…
SET_VEHICLE_HEADING
VEHICLE
0x3E502113…
SET_VEHICLE_HEALTH
VEHICLE
0x3BCB0EA4…
SET_VEHICLE_IN_CUTSCENE
VEHICLE
0x25533564…
SET_VEHICLE_INST_LIGHT_TUNE_VALUES
VEHICLE
0x3ADF1AAA…
SET_VEHICLE_INTERIORLIGHT
VEHICLE
0x9AD1FE1E…
SET_VEHICLE_IS_CONSIDERED_BY_PLAYER
VEHICLE
0x14413319…
SET_VEHICLE_LIGHT_MULTIPLIER
VEHICLE
0x48039D6A…
SET_VEHICLE_LIGHTS
VEHICLE
0xE8930226…
SET_VEHICLE_LIVERY
VEHICLE
0x7AD87059…
SET_VEHICLE_MODEL_IS_SUPPRESSED
VEHICLE
0x42A08C9B…
VEHICLE
SET_VEHICLE_BULLET_CAM_PREF
VEHICLE::SET_VEHICLE_BULLET_CAM_PREF(Vehicle vehicle, const char* p1)
0x84DA3B85 📋
📝 Parameters
2
Vehicle
vehicle
(integer)
const char*
p1
(string)
↩️ Return Value
void
— Void (no return)
ℹ️ Metadata
Build:
N/A
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
VEHICLE::SET_VEHICLE_BULLET_CAM_PREF(Vehicle vehicle, const char* p1)