2,630Natives
14Namespaces
2,630Results
🔍
📋 Natives 2,630 total
ATTACH_OBJECT_TO_OBJECT_PHYSICALLY OBJECT 0X28663AA6…
CAN_REGISTER_MISSION_OBJECT OBJECT 0X42F1557D…
CLEAR_AREA_OF_OBJECTS OBJECT 0X118A67C9…
CLEAR_OBJECT_LAST_DAMAGE_ENTITY OBJECT 0X64BE2E39…
CLEAR_OBJECT_LAST_WEAPON_DAMAGE OBJECT 0X15F11BAB…
CLEAR_ROOM_FOR_OBJECT OBJECT 0X12ED69A6…
CONVERT_THEN_ADD_STRING_TO_HTML_SCRIPT_OBJECT OBJECT 0X72EC0AA6…
CREATE_HTML_SCRIPT_OBJECT OBJECT 0X6AA63375…
CREATE_OBJECT OBJECT 0X4DE152A0…
CREATE_OBJECT_NO_OFFSET OBJECT 0X75C51A26…
DELETE_ALL_HTML_SCRIPT_OBJECTS OBJECT 0X31A77970…
DELETE_HTML_SCRIPT_OBJECT OBJECT 0X53456730…
DELETE_OBJECT OBJECT 0X62FE6290…
DETACH_OBJECT_NO_COLLIDE OBJECT 0X6B2E49CD…
DOES_OBJECT_EXIST OBJECT 0X6DAB78CD…
DOES_OBJECT_EXIST_WITH_NETWORK_ID OBJECT 0X5BBC62CB…
DOES_OBJECT_HAVE_PHYSICS OBJECT 0X39587D51…
DOES_OBJECT_HAVE_THIS_MODEL OBJECT 0X7505765B…
DOES_OBJECT_OF_TYPE_EXIST_AT_COORDS OBJECT 0X1F881A88…
DONT_REMOVE_OBJECT OBJECT 0X74FF26F9…
DROP_OBJECT OBJECT 0X24C45D0D…
ENABLE_DISABLED_ATTRACTORS_ON_OBJECT OBJECT 0X17F62193…
EXTINGUISH_OBJECT_FIRE OBJECT 0X5FBC5FFF…
FREEZE_OBJECT_POSITION OBJECT 0X7CA8382B…
FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION OBJECT 0X668F64C7…
FREEZE_POSITION_OF_CLOSEST_OBJECT_OF_TYPE OBJECT 0X5A196B79…
GET_CLOSEST_STEALABLE_OBJECT OBJECT 0X27045521…
GET_LEVEL_DESIGN_COORDS_FOR_OBJECT OBJECT 0X3E762D9D…
GET_NETWORK_ID_FROM_OBJECT OBJECT 0X50424095…
GET_NUMBER_OF_STICKY_BOMBS_STUCK_TO_OBJECT OBJECT 0X4AD026EE…
GET_OBJECT_ANIM_CURRENT_TIME OBJECT 0X29F02CB1…
GET_OBJECT_ANIM_TOTAL_TIME OBJECT 0X26E66DF3…
GET_OBJECT_COORDINATES OBJECT 0X49DA4F9E…
GET_OBJECT_FRAGMENT_DAMAGE_HEALTH OBJECT 0X79CA30B1…
GET_OBJECT_FROM_NETWORK_ID OBJECT 0X7AA91131…
GET_OBJECT_HEADING OBJECT 0X791D1778…
GET_OBJECT_HEALTH OBJECT 0X4ACB039B…
GET_OBJECT_MODEL OBJECT 0X5CC55619…
GET_OBJECT_ROTATION_VELOCITY OBJECT 0X492A71E2…
GET_OBJECT_SPEED OBJECT 0X1C2F57FB…
GET_OBJECT_TURN_MASS OBJECT 0X3C85109F…
GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS OBJECT 0X449F4165…
GET_ROOM_KEY_FROM_OBJECT OBJECT 0X561509AD…
GET_ROPE_HEIGHT_FOR_OBJECT OBJECT 0X473B1371…
GET_TIME_SINCE_PLAYER_HIT_OBJECT OBJECT 0X43C2796B…
GRAB_ENTITY_ON_ROPE_FOR_OBJECT OBJECT 0X309F1F4B…
GRAB_NEARBY_OBJECT_WITH_SPECIAL_ATTRIBUTE OBJECT 0X256472F1…
HAS_FRAGMENT_ROOT_OF_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED OBJECT 0X31B64D2B…
HAS_OBJECT_BEEN_DAMAGED OBJECT 0X7E0D6CB8…
HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON OBJECT 0X547C42B1…
OBJECT
ATTACH_OBJECT_TO_OBJECT_PHYSICALLY
OBJECT::ATTACH_OBJECT_TO_OBJECT_PHYSICALLY()
0X28663AA6 📋
↩️ Return Value
Any — Any type
ℹ️ Metadata
Build: N/A

Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))

OBJECT::ATTACH_OBJECT_TO_OBJECT_PHYSICALLY()