3,496Natives
95Namespaces
3,496Results
🔍
📋 Natives 3,496 total
SET_DAMAGE_SCALE_ENABLE ACTOR 0xDA0CDC91…
SET_DEADEYE_DAMAGE_SCALING ACTOR 0x0D583DAF…
SET_DEADEYE_INVULNERABILITY ACTOR 0xA671FF8E…
SET_DEADEYE_LOCKS_ON_HEAD_ONLY ACTOR 0x9375946B…
SET_DEADEYE_MULTILOCK_ENABLE ACTOR 0x4E6E5E78…
SET_DEADEYE_POINT_MODIFIER ACTOR 0x0486955B…
SET_DEADEYE_REGENERATION_RATE ACTOR 0x0415EE4C…
SET_DEADEYE_REGENERATION_RATE_MULTIPLIER ACTOR 0x151741A2…
SET_DEADEYE_TARGETPAINT_ENABLE ACTOR 0x5CD6E2C3…
SET_DEADEYE_TIME_LIMIT ACTOR 0x863F0193…
SET_DEADEYE_TIMESCALE ACTOR 0x5740CDC2…
SET_DISABLE_DEADEYE ACTOR 0x09716951…
SET_DLC_FALLBACK_AVATAR ACTOR 0x1F0CD262…
SET_EMOTION ACTOR 0x1D1D9387…
SET_ENABLE_NAV_STICK_INPUT ACTOR 0xC733BC9A…
SET_FORCE_PLAYER_AIM_MODE ACTOR 0x1CFAF2EA…
SET_HARDLOCK_TARGET_ANGLE_WEIGHTING ACTOR 0xA819497B…
SET_INFINITE_DEADEYE ACTOR 0x0C0BC04E…
SET_MAX_DEADEYE_POINTS ACTOR 0x526D45B7…
SET_NPC_TO_ACTOR_DAMAGE_SCALE_FACTOR ACTOR 0x05CFE1E9…
SET_NPC_TO_NPC_CRIPPLE_DISABLE ACTOR 0xB42EBC65…
SET_NPC_TO_NPC_DAMAGE_SCALE_FACTOR ACTOR 0x135EA21D…
SET_PLAYER_ALLOW_PICKUP ACTOR 0xEA08A934…
SET_PLAYER_COMBATMODE ACTOR 0x57595189…
SET_PLAYER_COMBATMODE_EXCLUSION ACTOR 0x1184EC7B…
SET_PLAYER_COMBATMODE_OVERRIDE ACTOR 0xAFFBBE78…
SET_PLAYER_CONTROL ACTOR 0xD17AFCD8…
SET_PLAYER_CONTROL_CONFIG ACTOR 0x01B84BCA…
SET_PLAYER_CONTROL_RUMBLE ACTOR 0x4590CE00…
SET_PLAYER_CURRENT_HONOR ACTOR 0x4D918005…
SET_PLAYER_CURRENT_NOTORIETY ACTOR 0x4B0D6152…
SET_PLAYER_DEADEYE_MODE ACTOR 0xB6A47C37…
SET_PLAYER_DEADEYE_POINTS ACTOR 0x50D8C840…
SET_PLAYER_DISABLE_TARGETING ACTOR 0x0959C27A…
SET_PLAYER_ENABLE_MOUNT_USE_CONTEXTS ACTOR 0xBEEDDD54…
SET_PLAYER_ENDLESS_READYMODE ACTOR 0xD0E08B5E…
SET_PLAYER_MELEE_MODE_SELECTED ACTOR 0xAC1285A3…
SET_PLAYER_PADINDEX ACTOR 0x8F82B7D4…
SET_PLAYER_POSTURE ACTOR 0x3BD4426B…
SET_PLAYER_TARGET_WEIGHT ACTOR 0x4B90D22A…
SET_PLAYER_TO_PLAYER_DAMAGE_SCALE_FACTOR ACTOR 0xA393AC4E…
SET_PLAYER_VEHICLE_INPUT ACTOR 0xE1160B04…
SET_RETICLE_DRAW_DISABLED_BY_SCRIPT ACTOR 0xCE7CE46D…
SET_TOUGH_ACTOR ACTOR 0x2A575132…
SET_WAGON_TO_WAGON_JACK_ENABLE ACTOR 0xFA8D2B69…
SET_ZOMBIE_TARGET_MODE ACTOR 0x8BE2D8B0…
SIMULATE_PLAYER_INPUT_GAIT ACTOR 0x0D77CC34…
TELEPORT_ACTOR ACTOR 0x2D54B916…
TELEPORT_ACTOR_WITH_HEADING ACTOR 0xE4DE507C…
GET_DRAW_ACTOR ACTOR_DRAW 0x085A9CA6…
ACTOR
SET_DAMAGE_SCALE_ENABLE
ACTOR::SET_DAMAGE_SCALE_ENABLE(Any p0, Any p1)
0xDA0CDC91 📋
📝 Parameters 2
Quick Fill: 💡 Leave empty to use type-hinted values
Any p0
(Any)
Any p1
(Any)
↩️ Return Value
void — Void (no return)
ℹ️ Metadata
Build: N/A

Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))

ACTOR::SET_DAMAGE_SCALE_ENABLE(Any p0, Any p1)