📋 Natives
3,496 total
SET_DAMAGE_SCALE_ENABLE
ACTOR
0xDA0CDC91…
SET_DEADEYE_DAMAGE_SCALING
ACTOR
0x0D583DAF…
SET_DEADEYE_INVULNERABILITY
ACTOR
0xA671FF8E…
SET_DEADEYE_LOCKS_ON_HEAD_ONLY
ACTOR
0x9375946B…
SET_DEADEYE_MULTILOCK_ENABLE
ACTOR
0x4E6E5E78…
SET_DEADEYE_POINT_MODIFIER
ACTOR
0x0486955B…
SET_DEADEYE_REGENERATION_RATE
ACTOR
0x0415EE4C…
SET_DEADEYE_REGENERATION_RATE_MULTIPLIER
ACTOR
0x151741A2…
SET_DEADEYE_TARGETPAINT_ENABLE
ACTOR
0x5CD6E2C3…
SET_DEADEYE_TIME_LIMIT
ACTOR
0x863F0193…
SET_DEADEYE_TIMESCALE
ACTOR
0x5740CDC2…
SET_DISABLE_DEADEYE
ACTOR
0x09716951…
SET_DLC_FALLBACK_AVATAR
ACTOR
0x1F0CD262…
SET_EMOTION
ACTOR
0x1D1D9387…
SET_ENABLE_NAV_STICK_INPUT
ACTOR
0xC733BC9A…
SET_FORCE_PLAYER_AIM_MODE
ACTOR
0x1CFAF2EA…
SET_HARDLOCK_TARGET_ANGLE_WEIGHTING
ACTOR
0xA819497B…
SET_INFINITE_DEADEYE
ACTOR
0x0C0BC04E…
SET_MAX_DEADEYE_POINTS
ACTOR
0x526D45B7…
SET_NPC_TO_ACTOR_DAMAGE_SCALE_FACTOR
ACTOR
0x05CFE1E9…
SET_NPC_TO_NPC_CRIPPLE_DISABLE
ACTOR
0xB42EBC65…
SET_NPC_TO_NPC_DAMAGE_SCALE_FACTOR
ACTOR
0x135EA21D…
SET_PLAYER_ALLOW_PICKUP
ACTOR
0xEA08A934…
SET_PLAYER_COMBATMODE
ACTOR
0x57595189…
SET_PLAYER_COMBATMODE_EXCLUSION
ACTOR
0x1184EC7B…
SET_PLAYER_COMBATMODE_OVERRIDE
ACTOR
0xAFFBBE78…
SET_PLAYER_CONTROL
ACTOR
0xD17AFCD8…
SET_PLAYER_CONTROL_CONFIG
ACTOR
0x01B84BCA…
SET_PLAYER_CONTROL_RUMBLE
ACTOR
0x4590CE00…
SET_PLAYER_CURRENT_HONOR
ACTOR
0x4D918005…
SET_PLAYER_CURRENT_NOTORIETY
ACTOR
0x4B0D6152…
SET_PLAYER_DEADEYE_MODE
ACTOR
0xB6A47C37…
SET_PLAYER_DEADEYE_POINTS
ACTOR
0x50D8C840…
SET_PLAYER_DISABLE_TARGETING
ACTOR
0x0959C27A…
SET_PLAYER_ENABLE_MOUNT_USE_CONTEXTS
ACTOR
0xBEEDDD54…
SET_PLAYER_ENDLESS_READYMODE
ACTOR
0xD0E08B5E…
SET_PLAYER_MELEE_MODE_SELECTED
ACTOR
0xAC1285A3…
SET_PLAYER_PADINDEX
ACTOR
0x8F82B7D4…
SET_PLAYER_POSTURE
ACTOR
0x3BD4426B…
SET_PLAYER_TARGET_WEIGHT
ACTOR
0x4B90D22A…
SET_PLAYER_TO_PLAYER_DAMAGE_SCALE_FACTOR
ACTOR
0xA393AC4E…
SET_PLAYER_VEHICLE_INPUT
ACTOR
0xE1160B04…
SET_RETICLE_DRAW_DISABLED_BY_SCRIPT
ACTOR
0xCE7CE46D…
SET_TOUGH_ACTOR
ACTOR
0x2A575132…
SET_WAGON_TO_WAGON_JACK_ENABLE
ACTOR
0xFA8D2B69…
SET_ZOMBIE_TARGET_MODE
ACTOR
0x8BE2D8B0…
SIMULATE_PLAYER_INPUT_GAIT
ACTOR
0x0D77CC34…
TELEPORT_ACTOR
ACTOR
0x2D54B916…
TELEPORT_ACTOR_WITH_HEADING
ACTOR
0xE4DE507C…
GET_DRAW_ACTOR
ACTOR_DRAW
0x085A9CA6…
ACTOR
SET_DAMAGE_SCALE_ENABLE
ACTOR::SET_DAMAGE_SCALE_ENABLE(Any p0, Any p1)
0xDA0CDC91 📋
📝 Parameters
2
Any
p0
(Any)
Any
p1
(Any)
↩️ Return Value
void
— Void (no return)
ℹ️ Metadata
Build:
N/A
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
ACTOR::SET_DAMAGE_SCALE_ENABLE(Any p0, Any p1)