📋 Natives
3,496 total
GUI_MAIN_WINDOW
GUI
0x5405B8AA…
GUI_MAKE_OVERLAY
GUI
0xA2A68BAD…
GUI_MAKE_TEXT
GUI
0x68FC1001…
GUI_MAKE_WINDOW
GUI
0xA20246AB…
GUI_MESSAGE_RELEASED_INPUT
GUI
0xD019FF37…
GUI_MOVE_WINDOW_ABS
GUI
0xA7FF2899…
GUI_SET_TEXT
GUI
0x5F3A1C35…
GUI_SET_TEXT_COLOR
GUI
0x7600ED4B…
GUI_SET_TEXT_JUSTIFY
GUI
0x9CC6F183…
GUI_WINDOW_VALID
GUI
0xA2E6FECB…
GUI_WINDOWS_WITH_VALUES
GUI
0xF6207DF5…
I2STR
GUI
0x47EF426D…
INT_TO_STRING
GUI
0xA883AFCC…
V2STR
GUI
0x52C10147…
VECTOR_TO_STRING
GUI
0x6B8E4CDD…
_ACTOR_HAS_KO_POINTS
HEALTH
0x7A207FFE…
_RESET_HIT_INFO_DDA_LEVEL
HEALTH
0x1082715D…
_SET_HIT_INFO_DDA_LEVEL
HEALTH
0x6287203C…
CLEAR_LAST_HIT
HEALTH
0x8D696237…
GET_ACTOR_HEALTH
HEALTH
0xF246F15D…
GET_ACTOR_KO_POINTS
HEALTH
0x44787A58…
GET_ACTOR_MAX_HEALTH
HEALTH
0xB69A84AF…
GET_ACTOR_MAX_KO_POINTS
HEALTH
0xAFC96669…
GET_CORPSE_LAST_HIT_WEAPON
HEALTH
0x4747F219…
GET_CORPSE_LAST_HIT_ZONE
HEALTH
0xF75FE17F…
GET_LAST_ATTACKER
HEALTH
0x2C0F211D…
GET_LAST_DAMAGE
HEALTH
0x45556269…
GET_LAST_HIT_FLAGS
HEALTH
0x08308EBA…
GET_LAST_HIT_TIME
HEALTH
0x3A207AF2…
GET_LAST_HIT_WEAPON
HEALTH
0x07B7AA6B…
GET_LAST_HIT_ZONE
HEALTH
0x855F9A3B…
IS_ACTOR_ALIVE
HEALTH
0x2F232639…
IS_ACTOR_DEAD
HEALTH
0x0D798FFE…
IS_ACTOR_DRUNK
HEALTH
0xFF07D58C…
IS_ACTOR_RAGDOLL
HEALTH
0x3918D335…
KILL_ACTOR
HEALTH
0x8B08ECA2…
KILL_ACTOR_WITH_KILLER
HEALTH
0x6085F7AC…
SET_ACTOR_DRUNK
HEALTH
0x9F57742C…
SET_ACTOR_HANGING_FROM_NOOSE
HEALTH
0x5262C0F7…
SET_ACTOR_HEALTH
HEALTH
0xFA090024…
SET_ACTOR_KNOCKOUTTIME
HEALTH
0x4EEC6628…
SET_ACTOR_KNOCKOUTTIME_DEFAULT
HEALTH
0x479B997B…
SET_ACTOR_KO_POINTS
HEALTH
0x3A2D7759…
SET_ACTOR_MAX_HEALTH
HEALTH
0x165BD4C5…
SET_ACTOR_PASSED_OUT
HEALTH
0x2A9FD09F…
ACTOR_DRAW_ANY_WEAPON
HOLSTER
0xD86BFBD8…
ACTOR_DRAW_LAST_WEAPON
HOLSTER
0x8FFDCE5C…
ACTOR_DRAW_WEAPON
HOLSTER
0x953FB7EE…
ACTOR_END_FORCE_HOLSTER
HOLSTER
0x231E7034…
ACTOR_HOLSTER_WEAPON
HOLSTER
0xFE9903CC…
GUI
GUI_MAIN_WINDOW
GUI::GUI_MAIN_WINDOW()
0x5405B8AA 📋
↩️ Return Value
int
— Integer (number)
💬 Comment
This function is hard-coded to always return 0.
ℹ️ Metadata
Build:
N/A
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
GUI::GUI_MAIN_WINDOW()