📋 Natives
3,496 total
UI_REMOVE_MESSAGE_IN_QUEUE
HUD
0x7725001B…
UI_SEND_EVENT
HUD
0xB58825F5…
UI_SET_HAS_CHEATED
HUD
0x7D0EFDD8…
UI_SET_PROMPT_ICON
HUD
0xA77E0DDF…
UI_SET_PROMPT_ICON_STRING
HUD
0x247348C5…
UI_SET_PROMPT_STRING
HUD
0xFA0CF208…
UI_SHOW_MISSION_LOADINGSCREEN
HUD
0xC6E36B1D…
UI_SHOW_RANDOM_LOADINGSCREEN
HUD
0xEF270DC9…
UI_TRANSITION_TO
HUD
0xD0F2D2B6…
WANTEDFX_ENABLED
HUD
0x31A55281…
WANTEDFX_SET_LEVEL
HUD
0x651C1FC2…
SET_INDICATOR_DRAW
INDICATOR
0x8E387228…
FIND_GROUND_INTERSECTION
INTERSECTION
0x6AD8EEAF…
FIND_GROUND_INTERSECTION_WITH_MATERIAL
INTERSECTION
0x77964B0C…
FIND_INTERSECTION
INTERSECTION
0x9CD3AD70…
FIND_WATER_INTERSECTION
INTERSECTION
0x4F193BE4…
GET_ACTOR_GROUND_MATERIAL
INTERSECTION
0x451A8EF2…
GET_MATERIAL_AT_VECTOR
INTERSECTION
0x5219B7D0…
IS_POSITION_INDOORS
INTERSECTION
0x1E81DB60…
ACTOR_ADD_INV_AMMO
INVENTORY
0x98B3ABFA…
ACTOR_ADD_WEAPON_AMMO
INVENTORY
0xCC69DCC1…
ACTOR_DISABLE_WEAPON_RENDER
INVENTORY
0x5E38B33C…
ACTOR_DISCARD_WEAPON_AMMO
INVENTORY
0xEEC81873…
ACTOR_FORCE_WEAPON_RENDER
INVENTORY
0x1511D111…
ACTOR_GET_ACCESSORY_CRC_AT_INDEX
INVENTORY
0x7F4D5AE0…
ACTOR_GET_BEST_WEAPON_OF_TYPE
INVENTORY
0x659532FB…
ACTOR_GET_COLLECTABLE_CRC_AT_INDEX
INVENTORY
0x608DCAEF…
ACTOR_GET_CURRENT_EQUIP_SLOT
INVENTORY
0xA8040D70…
ACTOR_GET_INV_AMMO
INVENTORY
0xE224AC6F…
ACTOR_GET_INV_AMMO_INFINITE
INVENTORY
0xC666B987…
ACTOR_GET_INV_AMMO_MAX_AMOUNT
INVENTORY
0x7AB368CF…
ACTOR_GET_ITEM_CRC_AT_INDEX
INVENTORY
0x7BF75BCE…
ACTOR_GET_NEXT_EQUIP_SLOT
INVENTORY
0xCC02BBD3…
ACTOR_GET_WEAPON_AMMO
INVENTORY
0x43DEDFAE…
ACTOR_HAS_VARIABLE_MESH
INVENTORY
0xA091179F…
ACTOR_HAS_WEAPON
INVENTORY
0x0D47CFBD…
ACTOR_HAS_WEAPON_IN_HAND
INVENTORY
0x09950C1B…
ACTOR_HAS_WEAPON_SET_AS_NEXT
INVENTORY
0x78145528…
ACTOR_PUT_ITEM_AWAY
INVENTORY
0x13A63AA7…
ACTOR_PUT_WEAPON_IN_HAND
INVENTORY
0x8F4B473D…
ACTOR_SET_DROP_ITEM_ON_DEATH_ENUMERATED
INVENTORY
0xBC46E3E1…
ACTOR_SET_INV_AMMO
INVENTORY
0x4372593E…
ACTOR_SET_INV_AMMO_INFINITE
INVENTORY
0x4FE2B586…
ACTOR_SET_INV_AMMO_MAX_AMOUNT
INVENTORY
0x6ADAAD87…
ACTOR_SET_NEXT_EQUIP_SLOT
INVENTORY
0x3417766E…
ACTOR_SET_NEXT_EQUIP_SLOT_FROM_WEAPON_ENUM
INVENTORY
0x5CAFCBD4…
ACTOR_SET_NEXT_WEAPON
INVENTORY
0xBFD6D55F…
ACTOR_SET_WEAPON_AMMO
INVENTORY
0x8266C617…
ACTOR_SET_WEAPON_AMMO_BY_CRC
INVENTORY
0xB008EF49…
ACTOR_SHOULD_DROP_ITEMS_ON_DEATH
INVENTORY
0xBE39208A…
HUD
UI_REMOVE_MESSAGE_IN_QUEUE
HUD::UI_REMOVE_MESSAGE_IN_QUEUE(Any p0, Any p1, Any p2)
0x7725001B 📋
📝 Parameters
3
Any
p0
(Any)
Any
p1
(Any)
Any
p2
(Any)
↩️ Return Value
void
— Void (no return)
ℹ️ Metadata
Build:
N/A
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
HUD::UI_REMOVE_MESSAGE_IN_QUEUE(Any p0, Any p1, Any p2)