📋 Natives
3,496 total
NET_REGISTER_GAME_TYPE
NET_UI
0xE822010A…
NET_REGISTER_PLAYLIST_TYPE
NET_UI
0xA9459BB6…
NET_SCOREGRAPH_ADD_PLAYER_LABEL
NET_UI
0xB4C867BD…
NET_SCOREGRAPH_ADD_PLAYER_SCORE
NET_UI
0x746897AB…
NET_SCOREGRAPH_ADD_TEAM_LABEL
NET_UI
0x134AAF17…
NET_SCOREGRAPH_ADD_TEAM_SCORE
NET_UI
0x12558DBD…
NET_SCOREGRAPH_CLEAR_MARKERS
NET_UI
0xA3AE09EF…
NET_SCOREGRAPH_SETUP
NET_UI
0x27D40FD1…
NET_SET_FREE_ROAM_MODE
NET_UI
0x41921C98…
NET_SET_PLAYLIST_LOCKED
NET_UI
0x9D9784B8…
NET_TICKER_CLEAR
NET_UI
0x8A1D83F2…
NET_TICKER_REPORTF
NET_UI
0xC73DAD2B…
NET_XP_TOTAL_REPORT_CHANGE
NET_UI
0xA6403262…
_NET_GAMETYPE_ADD_GAMETYPE_ENTRY
NET2
0x55C5BB93…
_NET_GAMETYPE_GET_GAMETYPE_ENTRY
NET2
0xFAD5A270…
ADD_PLAYLIST_TO_DB
NET2
0x5C51D43C…
GAME_INSTANCE_ITERATOR_NEXT
NET2
0x4500B98A…
GAME_INSTANCE_ITERATOR_START
NET2
0x4A721118…
GAME_INSTANCE_SET_REGION
NET2
0x85049505…
GET_PLAYLIST_FROM_DB
NET2
0x0E2C4B68…
GET_PLAYLIST_FROM_DB_BY_NAME
NET2
0xB514ECA7…
_0x26011C78
OBJECT
0x26011C78…
_RMPTFX_EFFECT_START
OBJECT
0x6745191B…
_RMPTFX_EFFECT_START_AND_FADE_IN
OBJECT
0x276EFF8E…
_RMPTFX_EFFECT_STOP
OBJECT
0xE18028C1…
_RMPTFX_EFFECT_STOP_AND_FADE_OUT
OBJECT
0x1A59E608…
_RMPTFX_EFFECT_STOP_AND_RESET
OBJECT
0x7246F438…
_WAS_LAST_OBJECT_ALREADY_IN_GAME
OBJECT
0x65C3D8F6…
ADD_ACTOR_STAY_OUTSIDE_OF_VOLUME
OBJECT
0x617C9630…
ADD_ACTOR_STAY_WITHIN_VOLUME
OBJECT
0xCDEF4316…
ADD_CORPSE_PREVENT_INTERFERENCE_VOLUME_OBJ
OBJECT
0x0ACF7E75…
ADD_CORPSE_REMOVAL_VOLUME_OBJ
OBJECT
0x43E2808B…
ADD_CORPSE_RETAINMENT_VOLUME_OBJ
OBJECT
0x0E41A6AC…
ADD_FORMATION_LOCATION
OBJECT
0xFBB1BCDF…
ADD_OBJECT_TO_OBJECTSET
OBJECT
0x43FBBDE1…
ADD_TO_VOLUME_SET
OBJECT
0xB104FF3E…
AE_GET_ASSET_ID
OBJECT
0x55E6227E…
ATTACH_OBJECTS
OBJECT
0xE1421B42…
ATTACH_OBJECTS_CONTINUOUS
OBJECT
0x319D70BD…
ATTACH_OBJECTS_NO_DRV
OBJECT
0xCC277C0A…
ATTACH_OBJECTS_PHYSICAL
OBJECT
0x1D711058…
ATTACH_OBJECTS_USING_LOCATOR
OBJECT
0xB6506558…
ATTACH_SET_ROTATIONAL_CONSTRAINT
OBJECT
0x325F7E50…
CLEAN_OBJECTSET
OBJECT
0x11EE07B5…
CLEAR_ACTOR_STAY_WITHIN_VOLUME
OBJECT
0xED6D63FE…
CLEAR_AMBIENT_OBJECTS_SPHERE
OBJECT
0xC9365FBC…
CLEAR_AMBIENT_OBJECTS_VOLUME
OBJECT
0xBB77E597…
COPY_VOLUME
OBJECT
0x122C916E…
CREATE_ACTOR_IN_LAYOUT
OBJECT
0x8D67F397…
CREATE_ACTOR_VARIATION_IN_LAYOUT
OBJECT
0xCCC0A3F3…
NET_UI
NET_REGISTER_GAME_TYPE
NET_UI::NET_REGISTER_GAME_TYPE(Any p0, Any p1)
0xE822010A 📋
📝 Parameters
2
Any
p0
(Any)
Any
p1
(Any)
↩️ Return Value
void
— Void (no return)
ℹ️ Metadata
Build:
N/A
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
NET_UI::NET_REGISTER_GAME_TYPE(Any p0, Any p1)